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Job Description

Niantic is seeking a Technical Artist to join the Pokémon GO team. The Technical Artist will collaborate with cross-functional partners to bridge the technical and creative aspects of game development. They will leverage their curiosity and passion for mobile games to develop best-in-class game features.

Responsibilities:

  • Collaborate with art, design, engineering, and product teams to build features and solve creative problems.
  • Build rapid prototypes of experimental features using Unity 3D or other mobile platform tools.
  • Iterate on Unity 3D scene implementation to finalize product and creative requirements.
  • Create performant graphics shaders for beautiful visuals.
  • Facilitate communication and collaboration between art and engineering.
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings.

Requirements:

  • 3+ years as a Technical Artist or similar role.
  • Experience in Python, C#, or similar scripting languages.
  • Experience in modern 3D game engines such as Unity 3D.
  • Knowledge of optimization and performance profiling of real-time 3D content and pipelines for mobile platforms.
  • Familiarity across multiple areas of Tech Art such as animation, graphics, pipelines and tooling, scripting gameplay, etc.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others.

The role offers:

  • Opportunity to work on a global gaming sensation.
  • Chance to develop new features and optimize a continually growing game.
  • Collaboration with cross-functional teams.
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