Job Description
Niantic is seeking a Technical Artist to join the Pokémon GO team. The Technical Artist will collaborate with cross-functional partners to bridge the technical and creative aspects of game development. They will leverage their curiosity and passion for mobile games to develop best-in-class game features.
Responsibilities:
- Collaborate with art, design, engineering, and product teams to build features and solve creative problems.
- Build rapid prototypes of experimental features using Unity 3D or other mobile platform tools.
- Iterate on Unity 3D scene implementation to finalize product and creative requirements.
- Create performant graphics shaders for beautiful visuals.
- Facilitate communication and collaboration between art and engineering.
- Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings.
Requirements:
- 3+ years as a Technical Artist or similar role.
- Experience in Python, C#, or similar scripting languages.
- Experience in modern 3D game engines such as Unity 3D.
- Knowledge of optimization and performance profiling of real-time 3D content and pipelines for mobile platforms.
- Familiarity across multiple areas of Tech Art such as animation, graphics, pipelines and tooling, scripting gameplay, etc.
- Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
- Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others.
The role offers:
- Opportunity to work on a global gaming sensation.
- Chance to develop new features and optimize a continually growing game.
- Collaboration with cross-functional teams.