Job Description
Niantic is seeking a Technical Artist to join the Pokémon GO team in San Francisco. The Technical Artist will collaborate with cross-functional teams to build features and solve creative problems, leveraging their technical and creative expertise to develop best-in-class game features.
Responsibilities:
- Collaborate with art, design, engineering, and product teams.
- Build rapid prototypes using Unity 3D or other mobile platform tools.
- Iterate on Unity 3D scene implementation.
- Create performant graphics shaders.
- Facilitate communication between art and engineering.
Requirements:
- 3+ years as a Technical Artist or similar role.
- Experience in Python, C#, or similar scripting languages.
- Experience in modern 3D game engines such as Unity 3D.
- Knowledge of optimization and performance profiling for mobile platforms.
- Familiarity across multiple areas of Tech Art.
- Ability to work in a fast-paced hybrid environment.
- Experience working on cross-functional teams.
The role offers: