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Job Description

PlayStation is seeking a skilled and motivated Senior Tools Programmer to join Santa Monica Studio for a contract position, contributing to the development of a new, unannounced title. The ideal candidate will be passionate about games and possess a strong understanding of game engines.

The Senior Tools Programmer will be responsible for building and maintaining internal tools, interfacing with stakeholders, and driving collaborative projects. They will identify and solve problems, implement robust solutions, and optimize software systems. The role also involves refining content creation workflows.

Responsibilities:

  • Build and maintain internal tools
  • Interface with stakeholders
  • Liaise between team members; drive collaborative projects
  • Identify problems; solve them: implement robust, high-quality solutions
  • Profile and optimize software systems to remove bottlenecks and improve performance
  • Refine content creation workflows

Requirements:

  • Bachelor’s degree in Computer Science, Engineering, Graphic Art or a related field or equivalent experience
  • 5+ years of professional programming experience
  • Experience with Blazor, C#, ASP.NET, GUI Tools
  • Professional experience demonstrating proficiency in software architecture and design
  • Ability to write clean, maintainable and extensible code with attention to reusability
  • Enthusiasm and initiative
  • Excellent spoken and written communication
  • Good collaborator within a large, diverse team

PlayStation offers:

  • Opportunity to work on a new, unannounced title
  • Collaborative and diverse team environment
  • Flexible role that can be remote
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