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Job Description

KRAFTON is seeking a Senior or Junior Engine Tool Engineer to join the Engine Tech Team at PUBG Studios in Seoul. The Engine Tech Team is responsible for improving the engine and building and managing pipelines for projects at PUBG Studios. The ideal candidate will research how Unreal Engine 4/5 can create the optimal user experience for PUBG and unreleased online shooter projects.

Role involves:

  • Building and managing content creation pipelines for artists and game designers.
  • Extending the underlying system of the Unreal Editor to increase the productivity of artists and game designers.
  • Optimizing and maintaining the loading time, memory usage, and performance of the Unreal Engine.

Requirements:

  • Senior: Expert in C/C++, deep understanding of mathematics and game engines, Unreal Engine expert.
  • Junior: Proficient in C/C++, understanding of mathematics and game engines, understanding of Unreal Engine.
  • Must not have any restrictions on overseas travel.

Role offers:

  • Opportunity to work on improving the engine for PUBG and unreleased online shooter projects.
  • Chance to build and manage content creation pipelines for artists and game designers.
  • Chance to optimize and maintain the loading time, memory usage, and performance of the Unreal Engine.
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