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Job Description
PlayStation is seeking an Audio Test Analyst for a temporary engagement through DZX/Yoh Services. This is an onsite role in San Diego. The Audio Test Analyst will be responsible for the analysis of game audio content and test execution throughout the PlayStation Studios Audio QA test process. They will work within a team and with external studios.
Role involves:
  • Defect detection, diagnosis, and reporting
  • Understanding and Executing PlayStation Studios QA test processes
  • Monitoring and updating of defect tracking database
  • Reporting on testing status or progress
  • Direct communication with audio development teams to understand audio design intent
  • Use of game engine based and audio middleware debug tools such as Wwise to diagnose and profile audio issues
  • Creation and execution of test cases
  • On-site testing if applicable
  • Identifies, documents, and escalates title risk
  • Adheres to PlayStation Studios QA standards of performance
Requirements:
  • Able to interact appropriately with people within a team and with external studios
  • Has an understanding of audio terminology, inside and outside of the context of the games industry
  • Clear and effective communication skills
  • Works well within a team
  • Open to, and willing to adapt to change
  • Demonstrate thought process behind solutions (i.e. the “why” and “how”; not just the “what”)
  • Able to take feedback on board and action it
  • Awareness of testing methodologies
  • Highlights risk and proposes potential solutions
  • Able to work autonomously
  • Makes pertinent suggestions without prompting
  • Doesn’t let fear of failure prevent innovation
  • Has an interest in the advances and applications of audio technology
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