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Job Description

VGW, an interactive entertainment company, is seeking a Software Engineer to join their Technology team in Sydney. This role focuses on client-side game development with some service-side math model development within the game studio team. The engineer will have opportunities to collaborate across other parts of the stack, like DevOps and observability.

Role Involves:

  • Client-side game development using TypeScript and PixiJS.
  • Service-side math model development using TypeScript and Node.js.
  • Collaborating with stakeholders to prototype and implement features.
  • Ensuring product features are delivered effectively.

Requirements:

  • Deep working experience with client-side web development technologies such as TypeScript or JavaScript.
  • Understanding of client-server communication patterns and standards.
  • Experience with WebGL technologies such as PixiJS or Three.js (advantageous).
  • Experience with game engines like Godot, Unity, or Unreal (bonus).
  • Well-rounded software engineering practices including writing clean code, automated tests, and documentation.
  • Understanding of cloud development fundamentals (AWS).
  • Containerization experience (Docker and/or Kubernetes).
  • Strong fundamental knowledge of OO vs Functional programming paradigms.

VGW Offers:

  • Learning and Development program.
  • Technical and management tracks for career progression.
  • Flexible work arrangements.
  • Competitive compensation, perks and benefits.
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