Job Description
31st Union is seeking a Senior Technical UI Artist to join their team and help craft the future of online multiplayer gaming. The Senior Technical UI Artist will set the standard for building the fundamental UI systems. They will own and drive the implementation of key UI materials, working closely with designers, artists, producers, engineers and more.Role involves:
- Leading the development and iteration of material functions, menus, and dynamic UI animations.
- Recreating advanced UI VFX and animation states using Unreal Engine’s material system.
- Collaborating across disciplines to serve as a key bridge between UI/UX design, engineering, and art.
- Continuously improving and optimizing UI systems for scalability and performance.
- Defining, documenting, and advocating for best practices in UI architecture, materials, and workflows.
- Translating UX wireframes into functional UI using Blueprint scripting with rapid iteration cycles and prototyping.
Requirements:
- Proven experience with Unreal Engine, specifically in implementing UI animations, creating and optimizing UI materials, and building real-time UI systems.
- Proficiency in shader creation via node graph; familiarity with HLSL or GLSL.
- Strong grasp of data flow, logic, and problem-solving.
- Experience with Blueprint scripting for UI behavior.
- Ability to meet production deadlines while iterating quickly and efficiently.
- Strong collaboration skills, especially working closely with UI artists and engineers.
- Experience with AAA game development.
- Familiarity with programming languages such as C++ or C#.
- Balanced expertise across UMG and UI materials.
- Ability to make 3D interactive UI or diegetic UI is a plus.
Role offers: