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Job Description

Anchor Point Studios, a NetEase Games studio, is seeking a Technical Animator to join their team in Barcelona. This role acts as a bridge between artists and animators, collaborating closely with various teams to create and maintain a high-quality pipeline from DCC into Engine. The Technical Animator will have the opportunity to influence the evolving look and feel of a new game at an early stage.

Responsibilities:

  • Work closely with Art, Rigging, Animation, and Engineering teams.
  • Create and document technical animation processes.
  • Collaborate on animation state machines, behaviors, and runtime solutions.
  • Implement animations in the engine, managing blueprints and assets.
  • Design, create, and maintain character rigs.
  • Gather feedback and improve rigs.
  • Manage tasks and deadlines independently.

Requirements:

  • Demonstrable AAA experience with shipped titles.
  • Expert knowledge in Maya and UE4/5.
  • Experience with Control Rig/IKRig and Animation Blueprints.
  • Fundamental knowledge of deformer physics and dynamics.
  • Proficient scripting in Python.
  • Experience in keyframed and motion capture pipelines.
  • Experience with character optimization techniques.

Anchor Point Studios Offers:

  • A benefits package that rewards and recognizes dedication.
  • An inclusive and welcoming environment.
  • Opportunity to work on action-adventure experiences.
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