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Job Description

Rockstar Games, a creator of world-class entertainment experiences, is seeking a passionate Principal Technical Artist: Animation to join their award-winning development team in London. This role involves developing new tools and technologies, enhancing pipelines, and managing intricate workflows for the extensive files and assets used in their games. The position is full-time, permanent, and based in Rockstar’s London studio.

Role Involves:

  • Creating and maintaining Animation tools and pipelines.
  • Innovating and solving technical problems.
  • Collaborating with Technical Artists and related departments.
  • Providing support for the Animation team.
  • Designing, developing, and supporting animation tools and pipelines in DCC and standalone contexts.
  • Developing automated solutions to process data.
  • Providing feedback during code reviews and mentorship.
  • Working with Runtime and Animation teams to enhance engine features.
  • Writing clear documentation for tools and workflows.
  • Troubleshooting issues affecting animators.

Requirements:

  • 8+ years of professional experience as a Technical Artist or similar role writing tools.
  • Experience through a full production cycle of a released game or equivalent.
  • Experience mentoring more junior team members.
  • Strong understanding of coding UI using PySide or PyQt.
  • Strong understanding of the math that 3D animation systems utilize.
  • Strong understanding of software engineering concepts and patterns.
  • Strong problem-solving skills and ability to think outside the box.
  • Experience driving new ideas forward from conception to final product.
  • Experience writing C++.
  • Experience working with in-engine animation systems.
  • Knowledge of character rigging and related tools and systems.

Role Offers:

  • Opportunity to work on large-scale creative projects.
  • Inclusive, highly-motivated environment.
  • Collaboration with talented individuals in the industry.
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