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Job Description

Rockstar Games is seeking a Senior Technical Artist to join their Leeds-based development team. The Senior Technical Artist will be responsible for developing new tools and technologies, improving pipelines, and managing workflows for game animation assets. This is a full-time, in-office role that offers the opportunity to collaborate with talented individuals on large-scale creative projects.

Role Involves:

  • Creating and maintaining Animation tools and pipelines.
  • Innovating and solving technical problems.
  • Collaborating with Technical Artists and related departments.
  • Providing support for the Animation team.
  • Designing, developing, and supporting animation tools and pipelines in DCC and standalone contexts.
  • Developing automated solutions to process data.
  • Providing feedback during code reviews and mentorship.
  • Working with Runtime and Animation teams to push engine features forward.
  • Writing clear documentation for tools and workflows created.
  • Helping problem solve and diagnose animation issues.

Requirements:

  • 5+ years of professional experience as a Technical Artist or similar role writing tools.
  • Experience working through a full production cycle of a released game or equivalent.
  • Experience mentoring more junior team members.
  • A strong understanding of coding UI using PySide or PyQt.
  • An understanding of the underlying math that 3d animation systems utilize.
  • Foundational understanding in software engineering concepts and patterns.
  • Strong problem-solving skills.
  • Experience driving new ideas forward from conception to final product.

Role Offers:

  • Opportunity to work on world-class entertainment experiences.
  • Work on some of the most rewarding, large-scale creative projects.
  • Inclusive, highly-motivated environment.
  • Collaborate with some of the most talented people in the industry.
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