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Job Description

Rockstar Games is seeking an Animation Systems Programmer to join the Animation R&D team in Manhattan, New York. The role involves developing advanced animation systems for large open-world character-based games. The ideal candidate will possess strong C++ programming skills, knowledge of character animation systems, and a passion for realistic, high-quality character motion.

Rockstar Games develops animation technology for massive open-world games. The company's global team of programmers and researchers collaborate to push the boundaries of character animation on next-generation hardware, supporting performance capture, technical art, animation, physics, and gameplay teams across multiple Rockstar studios.

Responsibilities:

  • Collaborate with animation, gameplay, physics, graphics, technical art, and tools teams across different Rockstar studios.
  • Develop, maintain, extend, and support an extensive high-level animation system, pipeline, and tools.
  • Implement well-designed, robust, highly optimal new animation features, integrating them into existing systems.
  • Research and develop improvements to continuously push our technology forward.

Qualifications:

  • A degree in Computer Science or a related field.
  • 3+ years of industry experience as an engine or animation systems programmer.
  • Industry experience working on AAA character-based games or character-based VFX animation.
  • Experience developing within a large existing codebase.

The role offers:

  • Opportunity to work on AAA games
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