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Job Description

Rockstar Games is seeking an Animation Systems Programmer to join their Animation R&D team in Carlsbad, CA. The ideal candidate will assist in developing advanced animation systems for open-world character-based games. This is a full-time, in-office position.

Rockstar Games develops innovative animation technology, ranging from performance capture to a sophisticated runtime engine, for massive open world games. The team collaborates to push the boundaries of character animation on next-generation hardware and supports various teams across multiple studios.

Responsibilities:

  • Join the core animation technology team and collaborate with various teams across Rockstar studios.
  • Develop, maintain, extend, and support an extensive high-level animation system, pipeline, and tools.
  • Implement well-designed, robust, highly optimized new animation features.
  • Research and develop improvements to continuously push our technology forward.

Requirements:

  • A degree in Computer Science or a related discipline.
  • 3+ years of industry experience as an engine or animations systems programmer.
  • Experience working on AAA character-based games or character-based VFX animation.
  • Experience developing within a large existing codebase, collaborating or working independently within a large team.
  • Strong C/C++ programming skills.
  • Familiarity with common optimization and multi-threading techniques.
  • Good communication skills.
  • Strong 3D math skills.

The role offers:

  • Opportunity to work on cutting-edge animation technology for large open-world games.
  • Collaboration with talented professionals in an inclusive, highly-motivated environment.
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