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Job Description

Santa Monica Studio is seeking a talented and experienced Senior Concept Artist specializing in character design to contribute to the development of a new, unannounced title for the PlayStation console. This role involves collaborating with the Art Director, Game Director, and Art Leads to create visually stunning and engaging characters.

The Senior Concept Artist will play a key role in shaping the artistic vision of the game, working closely with art teams to establish the game's tone and bring it to life. They will combine game design goals, art direction, and technological considerations to develop industry-defining characters. The ideal candidate will possess strong artistic skills, a deep understanding of character design principles, and the ability to collaborate effectively within a team environment.

Responsibilities:

  • Design characters, creatures, props, production callouts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team
  • Combine the goals of game design, art direction, and technological considerations to help build industry defining characters
  • Research and initiate information gathering of pertinent subject matter to your task
  • Develop and maintain strong creative and collaborative partnerships across subject areas to help further develop the in-game characters, visual language, and rule sets for fantasy-based worlds
  • Solve complex artistic development issues for artists as well as other team members
  • Actively improve your skills and maintain an awareness of industry techniques, tools, evaluate competitive products, learning new software packages and traditional art methods
  • Serve as an artistic resource for overall product or as a studio resource. This includes, but is not limited to conducting general research, developing ground-breaking techniques, or testing new systems and tools

Requirements:

  • Strong command of foundation art skills (drawing, painting and rendering, material indication, perspective, composition, color theory, design, anatomy and 2d and 3d design techniques)
  • Strong anatomy/creature skills with the ability to design and render realistic believable fantasy based creatures and characters using contemporary industry standard tools and techniques
  • Strong ideation, brainstorming and documentation skills
  • Proficiency in Photoshop with an emphasis on drawing, painting and image making
  • Strong time management and prioritization skills. This entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing well according to schedules, objectives, and overall project goals
  • Familiarity with video game product development and the fundamentals of 3D packages
  • Good communication, organizational, and interpersonal skills
  • Bachelor’s Degree in Fine Arts or relevant curriculum or equivalent skillset

What Santa Monica Studio offers:

  • A role in award-winning team
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