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Job Description
Sony Pictures Imageworks is seeking an Experienced Rigger to join their team in Vancouver, British Columbia. The Rigger will be responsible for creating 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. The successful candidate will be knowledgeable in writing utility scripts and core software tools to streamline the character set up process. They will be accountable for meeting schedules and show deadlines, participating in dailies, rounds, and team reviews. They will also interact with production, supervisors, and team members to problem-solve and share information.
    Role involves:
  • Creating 3D character rigs
  • Developing animation interface controls
  • Writing utility scripts and core software tools
  • Meeting schedules and deadlines
  • Participating in dailies and team reviews
    Requirements:
  • Knowledge of LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language
  • Python is a plus
  • Background in fine art and understanding of physical motion
  • 3+ years of production experience
  • Feature film experience is highly desirable
    Role offers:
  • Healthcare
  • Tuition reimbursement
  • RRSP's
  • Sick and Vacation leave
  • Standard increases as applicable
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Sony Pictures Imageworks

Sony Pictures Imageworks is a visual effects and animation company collaborating with software engineers, artists, and production leaders to deliver innovative projects. The studio focuses on implementing technology and process changes for VFX and animated productions, managing the rollout of new tools, and driving efficiency through data-driven insights. They foster a collaborative environment, integrating advancements into the studio pipeline to improve artists' workflows and project outcomes. The studio values diverse perspectives and encourages talent from all backgrounds to contribute to their work.

All Jobs at Sony Pictures Imageworks (45)