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Job Description

Fantastic Pixel Castle (FPC), founded by an MMO veteran, is seeking a Senior Game Designer to contribute to their new fantasy IP. This role involves designing and implementing systems, mechanics, and content for a persistent online world using Unreal Engine. The Senior Game Designer will collaborate with world-building, engineering, and art teams to create an immersive player experience.

The responsibilities of this role are:

  • Designing and implementing gameplay systems for an MMORPG.
  • Using Unreal Engine's Blueprint system for in-game features.
  • Collaborating with teammates to create objectives and systems for multiplayer interaction.
  • Ensuring a balanced MMORPG experience and progression loop.
  • Participating in playtesting, analyzing data, and improving game features.
  • Establishing design documentation.
  • Troubleshooting gameplay issues related to MMO environments and Unreal Engine's capabilities.

Requirements for this role are:

  • 7+ years of experience in game design.
  • Deep understanding of MMORPG design principles.
  • Proficiency in Unreal Engine (Blueprint scripting, level design tools, performance optimization).
  • Strong problem-solving and analytical skills.
  • Ability to use data and player feedback to improve the game.
  • Experience in balancing complex systems.
  • Debugging skills.
  • Communication and collaboration skills.
  • Passion for MMORPGs.
  • Proficiency in spreadsheet tools.

The role offers:

  • Opportunity to shape core gameplay mechanics.
  • Collaboration with cross-disciplinary teams.
  • Fully remote and global studio.
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