Guerrilla is seeking a Senior Game Systems Designer to design, prototype, and implement game systems that impact the short to mid-term gameplay loop. The ideal candidate will build designer workflows to support the development of content for these systems. They will work closely with Systems, Combat, Technical, and UI/UX Designers, as well as Gameplay Programmers, within multi-disciplinary teams.
Responsibilities:
- Work closely with game directors to design and develop systems, content, and workflows that support player power, progression, and rewards.
- Collaborate with Gameplay, Combat, and Technical Designers to develop scripting solutions that support the creation of gameplay systems content.
- Support multi-disciplinary teams' efforts to implement gameplay features from concept to release at the highest possible quality in a timely manner.
- Provide guidance and mentorship for junior to senior level Gameplay System Designers.
Requirements:
- Proven experience as a Senior Gameplay System Designer (or related position).
- Shipped at least one AAA game, preferably for an online multiplayer action, as a Gameplay Systems Designer or related position.
- Proficiency in logic graph creation and development of user-friendly design tools with a systematic and modular approach.
- Strong programming or scripting skills. Able to architect, write, debug and deconstruct complex systems in visual scripting languages.
- Passion for, and deep understanding of, multiplayer action games.
- Excellent interpersonal, written and verbal communication skills.
- Comfortable with providing and receiving constructive criticism.
- Self-motivated and take initiative.
Guerrilla Offers:
- Visa, permit, relocation and immigration support for qualified candidates.
- Hybrid work models allowing employees to work from home one or more days per week (depending on the role).