Job Description
Bluehole Studio is seeking a Cinematic Lighting Senior Artist to join their team for Project AB. The company aims to deliver engaging experiences to users worldwide and fosters a collaborative environment for growth and innovation.
Responsibilities: - Design and implement lighting for cinematic scenes in Unreal Engine (real-time and pre-rendered).
- Create lighting that emphasizes mood and emotion.
- Develop narrative lighting that effectively conveys various scenarios and spatial concepts.
Requirements: - Experience with lighting in Unreal Engine 5.
- Understanding of real-time rendering and lighting techniques (render pipeline, Lumen, Ray Tracing, etc.).
- In-depth knowledge of in-game and cinematic lighting.
- Knowledge of shaders and material creation.
- Basic proficiency in 3D software (Maya, Max, Blender, etc.).
- Teamwork and communication skills.
Preferred Qualifications: - Cinematic production experience in the game or film industry.
- Experience using Unreal Engine additional features such as Niagara and Blueprint.
- Experience with photorealistic or stylized lighting projects.
- Ability to communicate in English.