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Job Description
Bluehole Studio is seeking a Cinematic Lighting Senior Artist to join their team for Project AB. The company aims to deliver engaging experiences to users worldwide and fosters a collaborative environment for growth and innovation.

Responsibilities:
  • Design and implement lighting for cinematic scenes in Unreal Engine (real-time and pre-rendered).
  • Create lighting that emphasizes mood and emotion.
  • Develop narrative lighting that effectively conveys various scenarios and spatial concepts.

Requirements:
  • Experience with lighting in Unreal Engine 5.
  • Understanding of real-time rendering and lighting techniques (render pipeline, Lumen, Ray Tracing, etc.).
  • In-depth knowledge of in-game and cinematic lighting.
  • Knowledge of shaders and material creation.
  • Basic proficiency in 3D software (Maya, Max, Blender, etc.).
  • Teamwork and communication skills.

Preferred Qualifications:
  • Cinematic production experience in the game or film industry.
  • Experience using Unreal Engine additional features such as Niagara and Blueprint.
  • Experience with photorealistic or stylized lighting projects.
  • Ability to communicate in English.
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