Bluehole Studio is seeking a skilled Technical Artist to join their team in Pangyo. The company aims to deliver fun and impressive experiences to global users through innovative MMORPGs and is currently working on a new Extraction RPG genre. They value talent exchange, cooperation, and proactive responses to market changes.
The Technical Artist will contribute to AAA graphics optimization and quality improvement, working alongside a team passionate about pushing the boundaries of PC, mobile, and console games.
Responsibilities include:
- AAA graphics optimization and quality improvement
The ideal candidate possesses:
- TA practical experience or similar job experience (Tech: Engine, Client, Graphics)(Art: Character, Animation, FX, Cinema)
- AAA PC Console experience
- Shader development experience
- Performance measurement & profiling experience
- Communication skills
- Technical problem solving skills
- Texture & model making skills
- Mobile game release experience
- Unreal automation tool development experience
- Understanding of Unreal rendering pipeline
- Experienced in real-world character animation (Rigging & Skinning)
- Understanding of IK, physics-based animation
- Facial animation experience
- Understanding of game development process
- Workflow pipeline improvement and verification
- R&D and verification of new features
- Technical document creation and guidance
- Maxscript, Python, HLSL, C++, Substance, Houdini, 3dsmax, Maya, Blender
Bluehole Studio offers:
- Opportunity to work on a new Extraction RPG genre
- A collaborative and encouraging work environment
- A chance to contribute to AAA graphics optimization