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Sony Interactive Entertainment is seeking an AI/ML Application SDK Development Engineer for PlayStation game graphics, based in Tokyo. The engineer will contribute to the development of PSSR (PlayStation Spectral Super Resolution), an AI upscaling technology that generates high-definition images using machine learning. The role involves integrating algorithms on Low Level Runtime, designing and developing efficient APIs for game graphics, and releasing them as an SDK. The engineer will collaborate with global PlayStation development teams to drive projects and continuously improve based on internal and external feedback. The team develops Machine Learning algorithms, Low Level runtime for fast inference on PlayStation, and SDK development for Game Developers.

The role involves:

  • Designing and developing efficient APIs for game graphics.
  • Integrating algorithms on Low Level Runtime.
  • Releasing APIs as an SDK
  • Creating efficient code with a low-level understanding of hardware and OS.
  • Collaborating with global PlayStation development teams to drive projects.
  • Continuously improving based on internal and external feedback.

Requirements:

  • 2-3+ years of C/C++ development experience (professional or hobby).
  • Technical experience in image processing and rendering, such as graphics programming and shader programming.
  • English proficiency for emails, documentation, and remote meetings.

The role offers:

  • Opportunity to work on cutting-edge AI upscaling technology (PSSR).
  • Collaboration with global PlayStation development teams.
  • Flexible work arrangements with remote work options.
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Sony Interactive Entertainment Inc.